MutantSparrow commited on
Commit
a8f687e
·
verified ·
1 Parent(s): 823f925

fixed image samples hyperlinks

Browse files
Files changed (1) hide show
  1. README.md +51 -11
README.md CHANGED
@@ -30,7 +30,7 @@ pipeline_tag: text-to-image
30
  # Ray’s Models Zoo
31
  <div style="display:flex; align-items:center; gap:1rem;">
32
  <div style="flex:0 0 auto;">
33
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RAY_LOGOT.png" width="120">
34
  </div>
35
 
36
  <div style="flex:1;">
@@ -109,22 +109,38 @@ Other models all have their strengths but if you just gotta make a choice, start
109
 
110
  ---
111
  ## Rayflux v1.0
112
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv1_00002_.png">
 
 
 
 
113
 
114
  Less photorealistic than Photoplus but more vibrant and creatively expressive. A versatile all-rounder that works well across photography, digital illustration, and hybrid “photo-illustration” styles.
115
 
116
  ## Rayflux Photoplus
117
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv2_00002_.png">
 
 
 
 
118
 
119
  AKA Rayflux v2. A best-in-class photorealistic Rayflux variant with excellent analog-style grain, stable anatomy, and a broad creative range. Ideal for portraits, street scenes, and detailed natural photography with a cinematic twist.
120
 
121
  ## Rayflux v3.0
122
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv3_00002_.png">
 
 
 
 
123
 
124
  Trained on the same dataset as Photoplus enhanced with outputs from v1. Strikes a balanced hybrid identity: clean photographic detail with meaningful creative flexibility and a slightly more mature, cohesive visual language.
125
 
126
  ## Rayflux Horndog
127
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RayfluxvX_00002_.png">
 
 
 
 
128
 
129
  A model I overtuned on anatomy trying to improve on Photoplus; it tends to produce accidental NSFW content so don't forget to prompt for clothing! High detail, vivid rendering, and strong contrast, but is harder to control than previous models. Suffers a bit from same-face syndrome (use LoRAs to avoid that).
130
 
@@ -142,7 +158,11 @@ A consolidated series of refinement experiments designed to progressively “de-
142
  > Sampler: **Euler/Simple** · Steps: **16**
143
 
144
  ## RayQwest v1.0
145
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayqwest_00002_.png">
 
 
 
 
146
 
147
  RayQwest v1.0 is designed to remove the characteristic “AI plasticness” often seen in Qwen-Image outputs, restoring a more natural analog grit and the recognizable Ray-style aesthetic. It maintains excellent prompt comprehension, handles a wide range of styles with ease, and runs fast — all while giving Qwen’s already powerful architecture a stronger artistic backbone. Carries some of Qwen’s usual softness — less sharp than Rayflux — but compensates with **excellent prompt accuracy and expressive range**. Works well for portraits, lifestyle photography, stylized art, and creative compositions.
148
 
@@ -164,19 +184,31 @@ RayQwest v0.65 was trained on a **different dataset** entirely, giving it a more
164
  > Sampler: **DPMPP2M/Karras** · cfg:**5-7** · Steps: **20-30**
165
 
166
  ## Raymnants 3.0
167
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Raymnants_00002_.png">
 
 
 
 
168
 
169
  Realistic model with a good sense for Art. Great at portraits, wide ethnic and body type range. The model that started it all. What would happen if I trained a bunch of street photos into an image model? The answer was: RAYMNANTS The rudimentary methodology and complete lack of insight make it nothing short of a miracle that it came out that good. Still took half a dozen iterations before 3.0 though!
170
 
171
  ## Rayctifier 1.5
172
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayctifier_00002_.png">
 
 
 
 
173
 
174
  My artistic model, geared towards painting style and all around illustrations, with a classical painting flair.
175
  I’ve finetuned a branch of my realistic model, RAYMNANTS, on about 600 public domain paintings from the Smithsonian online archive, concentrating on the 1750-1850 period.
176
  The result is a model that absorbed some of the style from those classical painting while retaining above average photo capacity. It will perform really well for any prompt destined to output a painting, do well on illustration, but generally underperforms in photo-style context
177
 
178
  ## Rayburn 1.0
179
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayburn_00002_.png">
 
 
 
 
180
 
181
  My overly opinionated stylized model, geared comic-style illustrations, it will take everything you thrown at it, and give it back, with a twist. I’ve finetuned a branch of my painterly model, RAYCTIFIER, on a mix of about 800 hand-drawn illustrations and synthetic data.
182
  Careful cross-breeding to cultivate some style traits resulted in a very bold style you can’t really prompt out of but that has a lot of personality. It’s seriously overfit, but that’s what makes it the way it is. The model will perform well at taking its own stylistic stance to any kind of prompt you’ll thrown at it. It’s great fun, and also a bit wild!
@@ -218,7 +250,11 @@ RayburnBlitz 1.0 is the distilled, lightning-fast variant of Rayburn. It remains
218
  > Sampler: **Euler/Simple** · cfg: **1** · Steps: **8**
219
 
220
  ## Rayzist v1.0
221
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayzist_00002_.png">
 
 
 
 
222
 
223
  Rayzist v1.0 is a fast, generalist Z-Image Turbo model with unusually strong prompt adhesion for its class. Despite its distilled nature, it's mostly uncensored, has a broad conceptual range, performs well across photography, anime, UI and comic-style rendering. It is also ridiculously good at generating readable text inside the image, which is unheard of for Turbo-tier models. Rapid ideation, multi-style image generation, but 8GB VRAM workflows, photography and anime rendering, and text-in-image generation: Rayzist has it all. Well, almost: it is still a distilled Turbo model and some visual concepts simply aren’t well encoded (e.g., cyclops / one-eyed characters). These gaps are unpredictable and usually only discovered through experimentation.
224
 
@@ -233,7 +269,11 @@ Rayzist v1.0 is a fast, generalist Z-Image Turbo model with unusually strong pro
233
  > **Notes:** Pad the T5 tokenizer (min_length = 3); works well with dedicated negative prompting.
234
 
235
  ## Raydiant v1.0
236
- <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Raydiant_00002_.png">
 
 
 
 
237
 
238
  Raydiant v1.0 is a Chroma-based model spun off from **Chroma v48**, tuned to produce uncensored analog-style photography with strong contrast, light fuzziness, and a natural film-grain feel. Despite its photographic backbone, it also performs surprisingly well across bold illustrated genres, maintaining expressive color and stylistic weight. It's quite hard to use, with islands of stability in the concepts where it performs well and other places where it's just falling flat on its face. I struggled a lot to train the model and never went back after Chroma v48, but I still like Raydiant for all its tantrums: bleeding concepts, garbled latents and unpolished hands/feet.
239
 
 
30
  # Ray’s Models Zoo
31
  <div style="display:flex; align-items:center; gap:1rem;">
32
  <div style="flex:0 0 auto;">
33
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RAY_LOGOT.png" width="200">
34
  </div>
35
 
36
  <div style="flex:1;">
 
109
 
110
  ---
111
  ## Rayflux v1.0
112
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv1_00001_.png" target="_blank">
113
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv1_00002_.png"
114
+ alt="Rayflux preview"
115
+ style="max-width:100%; height:auto;">
116
+ </a>
117
 
118
  Less photorealistic than Photoplus but more vibrant and creatively expressive. A versatile all-rounder that works well across photography, digital illustration, and hybrid “photo-illustration” styles.
119
 
120
  ## Rayflux Photoplus
121
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv2_00001_.png" target="_blank">
122
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv2_00002_.png"
123
+ alt="Rayflux preview"
124
+ style="max-width:100%; height:auto;">
125
+ </a>
126
 
127
  AKA Rayflux v2. A best-in-class photorealistic Rayflux variant with excellent analog-style grain, stable anatomy, and a broad creative range. Ideal for portraits, street scenes, and detailed natural photography with a cinematic twist.
128
 
129
  ## Rayflux v3.0
130
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv3_00001_.png" target="_blank">
131
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayfluxv3_00002_.png"
132
+ alt="Rayflux preview"
133
+ style="max-width:100%; height:auto;">
134
+ </a>
135
 
136
  Trained on the same dataset as Photoplus enhanced with outputs from v1. Strikes a balanced hybrid identity: clean photographic detail with meaningful creative flexibility and a slightly more mature, cohesive visual language.
137
 
138
  ## Rayflux Horndog
139
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RayfluxvX_00001_.png" target="_blank">
140
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/RayfluxvX_00002_.png"
141
+ alt="Rayflux preview"
142
+ style="max-width:100%; height:auto;">
143
+ </a>
144
 
145
  A model I overtuned on anatomy trying to improve on Photoplus; it tends to produce accidental NSFW content so don't forget to prompt for clothing! High detail, vivid rendering, and strong contrast, but is harder to control than previous models. Suffers a bit from same-face syndrome (use LoRAs to avoid that).
146
 
 
158
  > Sampler: **Euler/Simple** · Steps: **16**
159
 
160
  ## RayQwest v1.0
161
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayqwest_00001_.png" target="_blank">
162
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayqwest_00002_.png"
163
+ alt="Rayflux preview"
164
+ style="max-width:100%; height:auto;">
165
+ </a>
166
 
167
  RayQwest v1.0 is designed to remove the characteristic “AI plasticness” often seen in Qwen-Image outputs, restoring a more natural analog grit and the recognizable Ray-style aesthetic. It maintains excellent prompt comprehension, handles a wide range of styles with ease, and runs fast — all while giving Qwen’s already powerful architecture a stronger artistic backbone. Carries some of Qwen’s usual softness — less sharp than Rayflux — but compensates with **excellent prompt accuracy and expressive range**. Works well for portraits, lifestyle photography, stylized art, and creative compositions.
168
 
 
184
  > Sampler: **DPMPP2M/Karras** · cfg:**5-7** · Steps: **20-30**
185
 
186
  ## Raymnants 3.0
187
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Raymnants_00001_.png" target="_blank">
188
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Raymnants_00002_.png"
189
+ alt="Rayflux preview"
190
+ style="max-width:100%; height:auto;">
191
+ </a>
192
 
193
  Realistic model with a good sense for Art. Great at portraits, wide ethnic and body type range. The model that started it all. What would happen if I trained a bunch of street photos into an image model? The answer was: RAYMNANTS The rudimentary methodology and complete lack of insight make it nothing short of a miracle that it came out that good. Still took half a dozen iterations before 3.0 though!
194
 
195
  ## Rayctifier 1.5
196
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayctifier_00001_.png" target="_blank">
197
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayctifier_00002_.png"
198
+ alt="Rayflux preview"
199
+ style="max-width:100%; height:auto;">
200
+ </a>
201
 
202
  My artistic model, geared towards painting style and all around illustrations, with a classical painting flair.
203
  I’ve finetuned a branch of my realistic model, RAYMNANTS, on about 600 public domain paintings from the Smithsonian online archive, concentrating on the 1750-1850 period.
204
  The result is a model that absorbed some of the style from those classical painting while retaining above average photo capacity. It will perform really well for any prompt destined to output a painting, do well on illustration, but generally underperforms in photo-style context
205
 
206
  ## Rayburn 1.0
207
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayburn_00001_.png" target="_blank">
208
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayburn_00002_.png"
209
+ alt="Rayflux preview"
210
+ style="max-width:100%; height:auto;">
211
+ </a>
212
 
213
  My overly opinionated stylized model, geared comic-style illustrations, it will take everything you thrown at it, and give it back, with a twist. I’ve finetuned a branch of my painterly model, RAYCTIFIER, on a mix of about 800 hand-drawn illustrations and synthetic data.
214
  Careful cross-breeding to cultivate some style traits resulted in a very bold style you can’t really prompt out of but that has a lot of personality. It’s seriously overfit, but that’s what makes it the way it is. The model will perform well at taking its own stylistic stance to any kind of prompt you’ll thrown at it. It’s great fun, and also a bit wild!
 
250
  > Sampler: **Euler/Simple** · cfg: **1** · Steps: **8**
251
 
252
  ## Rayzist v1.0
253
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayzist_00001_.png" target="_blank">
254
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Rayzist_00002_.png"
255
+ alt="Rayflux preview"
256
+ style="max-width:100%; height:auto;">
257
+ </a>
258
 
259
  Rayzist v1.0 is a fast, generalist Z-Image Turbo model with unusually strong prompt adhesion for its class. Despite its distilled nature, it's mostly uncensored, has a broad conceptual range, performs well across photography, anime, UI and comic-style rendering. It is also ridiculously good at generating readable text inside the image, which is unheard of for Turbo-tier models. Rapid ideation, multi-style image generation, but 8GB VRAM workflows, photography and anime rendering, and text-in-image generation: Rayzist has it all. Well, almost: it is still a distilled Turbo model and some visual concepts simply aren’t well encoded (e.g., cyclops / one-eyed characters). These gaps are unpredictable and usually only discovered through experimentation.
260
 
 
269
  > **Notes:** Pad the T5 tokenizer (min_length = 3); works well with dedicated negative prompting.
270
 
271
  ## Raydiant v1.0
272
+ <a href="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Raydiant_00001_.png" target="_blank">
273
+ <img src="https://huggingface.co/MutantSparrow/Ray/resolve/main/_IMG_/Raydiant_00002_.png"
274
+ alt="Rayflux preview"
275
+ style="max-width:100%; height:auto;">
276
+ </a>
277
 
278
  Raydiant v1.0 is a Chroma-based model spun off from **Chroma v48**, tuned to produce uncensored analog-style photography with strong contrast, light fuzziness, and a natural film-grain feel. Despite its photographic backbone, it also performs surprisingly well across bold illustrated genres, maintaining expressive color and stylistic weight. It's quite hard to use, with islands of stability in the concepts where it performs well and other places where it's just falling flat on its face. I struggled a lot to train the model and never went back after Chroma v48, but I still like Raydiant for all its tantrums: bleeding concepts, garbled latents and unpolished hands/feet.
279