SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture Paper • 2605.12500 • Published May 12 • 198
From Context to Skills: Can Language Models Learn from Context Skillfully? Paper • 2604.27660 • Published May 3 • 73
AutoResearchClaw: Self-Reinforcing Autonomous Research with Human-AI Collaboration Paper • 2605.20025 • Published May 19 • 89
MMSkills: Towards Multimodal Skills for General Visual Agents Paper • 2605.13527 • Published May 14 • 122
Skill1: Unified Evolution of Skill-Augmented Agents via Reinforcement Learning Paper • 2605.06130 • Published May 7 • 73
LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation Paper • 2605.18739 • Published May 18 • 117
Enhancing Train-Free Infinite-Frame Generation for Consistent Long Videos Paper • 2605.18233 • Published May 18 • 91
UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors Paper • 2605.00658 • Published May 1 • 87
PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion Paper • 2605.23902 • Published May 22 • 45
CapArena: Benchmarking and Analyzing Detailed Image Captioning in the LLM Era Paper • 2503.12329 • Published Mar 16, 2025 • 28
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Paper • 2605.28816 • Published May 27 • 148
Rethinking On-Policy Distillation of Large Language Models: Phenomenology, Mechanism, and Recipe Paper • 2604.13016 • Published Apr 14 • 116
Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation Paper • 2606.04527 • Published Jun 3 • 28
Is This Edit Correct? A Multi-Dimensional Benchmark for Reasoning-Aware Image Editing Paper • 2606.05172 • Published Apr 16 • 2
Representation Forcing for Bottleneck-Free Unified Multimodal Models Paper • 2605.31604 • Published May 29 • 61
Watch, Remember, Reason: Human-View Video Understanding with MLLMs Paper • 2606.07433 • Published Jun 5 • 20
CoVEBench: Can Video Editing Models Handle Complex Instructions? Paper • 2606.08415 • Published Jun 7 • 53
CapRL: Stimulating Dense Image Caption Capabilities via Reinforcement Learning Paper • 2509.22647 • Published Sep 26, 2025 • 38
Latent Forcing: Reordering the Diffusion Trajectory for Pixel-Space Image Generation Paper • 2602.11401 • Published Feb 11
InterleaveThinker: Reinforcing Agentic Interleaved Generation Paper • 2606.13679 • Published Jun 11 • 37
OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data Paper • 2606.13432 • Published Jun 11 • 63
Rethinking RAG in Long Videos: What to Retrieve and How to Use It? Paper • 2606.13141 • Published Jun 11 • 34
Beyond Scalar Rewards by Internalizing Reasoning into Score Distributions Paper • 2606.09076 • Published Jun 8 • 67
JoyAI-VL-Interaction: Real-Time Vision-Language Interaction Intelligence Paper • 2606.14777 • Published Jun 10 • 217
VisualClaw: A Real-Time, Personalized Agent for the Physical World Paper • 2606.16295 • Published Jun 15 • 28
Memento: Reconstruct to Remember for Consistent Long Video Generation Paper • 2606.14667 • Published Jun 12 • 18
PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actions Paper • 2606.14832 • Published Jun 12 • 11
Unified Multimodal Autoregressive Modeling with Shared Context-Visual Tokenizer is Key to Unification Paper • 2606.18249 • Published Jun 16 • 15
PerceptionDLM: Parallel Region Perception with Multimodal Diffusion Language Models Paper • 2606.19534 • Published Jun 17 • 66
Qwen-Image-Agent: Bridging the Context Gap in Real-World Image Generation Paper • 2606.26907 • Published Jun 25 • 55
LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing Paper • 2606.26740 • Published Jun 25 • 81
Seed2.0 Model Card: Towards Intelligence Frontier for Real-World Complexity Paper • 2607.00248 • Published Jun 30 • 30
PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space Paper • 2607.05373 • Published Jul 6 • 41
ResearchStudio-Reel: Automate the Last Mile of Research from Paper to Poster, Video, and Blog Paper • 2607.04438 • Published Jul 5 • 60
Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence Paper • 2607.07675 • Published Jul 8 • 63
Video Generation Models are General-Purpose Vision Learners Paper • 2607.09024 • Published Jul 10 • 82
Boogu-Image-0.1: Boosting Open Agentic Multimodal Generation via Understanding under a Minimal Budget Paper • 2607.13125 • Published Jul 18 • 138
KnowAct-GUIClaw: Know Deeply, Act Perfectly, Personal GUI Assistant with Self-Evolving Memory and Skill Paper • 2607.12625 • Published Jul 15 • 55
RESOURCE2SKILL: Distilling Executable Agent Skills from Human-Created Multimodal Resources Paper • 2606.29538 • Published Jul 16 • 144
Apple-π: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence Paper • 2607.16401 • Published Jul 17 • 44
Bridging Supervised Learning and Reinforcement Learning in Math Reasoning Paper • 2505.18116 • Published May 23, 2025 • 5
Mage-Flow: An Efficient Native-Resolution Foundation Model for Image Generation and Editing Paper • 2607.19064 • Published Jul 21 • 77
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published Jul 21 • 113
Self-Supervised Flow Matching for Scalable Multi-Modal Synthesis Paper • 2603.06507 • Published Mar 6 • 7
Representation Alignment for Generation: Training Diffusion Transformers Is Easier Than You Think Paper • 2410.06940 • Published Oct 9, 2024 • 14
ArtiMuse: Fine-Grained Image Aesthetics Assessment with Joint Scoring and Expert-Level Understanding Paper • 2507.14533 • Published Jul 19, 2025 • 9
Single-Rollout Asynchronous Optimization for Agentic Reinforcement Learning Paper • 2607.07508 • Published Jul 8 • 32
Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasets Paper • 2504.02792 • Published Apr 3, 2025 • 4
Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planning Paper • 2601.16163 • Published Jan 22 • 15
Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents Paper • 2607.28227 • Published Jul 30 • 157
GameXpert-Bench: How Far Are Coding Agents from Expert Game Development? Paper • 2608.21833 • Published Aug 22 • 18